Top Ten of 2011: Mortal Kombat
By Matt White
Of course, the views expressed in this article are those of the writer and not those of the Open Forum Radio Network as a whole. That said lets kontinue the count down with number seven.
Number Seven: Mortal Kombat
In a year of sequels where it seems like every thing was a second game or third game in their respected series, this one was a complete reboot. I think that after the last few games including the dismal “Mortal Kombat VS. DC Universe” that if it were to come back that it would need a total overhaul and reboot. That is exactly what happened. The studio that was in charge of this was Netherealm Studios, which is headed by “Mortal Kombat” vet Ed Boon. With him back at the helm this game had to be good right? Read on my friends.
The past few years have seen a major resurgence in the fighting genre. There have been a few additions to the “Street Fighter” legacy and others such as “BlazBlue” and “Marvel VS. Capcom 3” While the only one of those I have played was “MVC3” I can say that with the number put out in the past year or two were staggering, but where was the old stand by “Mortal Kombat” Well since Midway went out of business and their licenses sold off, Warner Bros. Interactive picked up the rights to the “Mortal Kombat” series. While “MK VS DCU” was not the best game in the world, far from it, it did say that there was hope for this franchise.
In 2011 Ed Boon and his team released “Mortal Kombat” to the masses. As a long time “MK” fan I decided to play this game as I had enjoyed most entries in the series to some extent. When I popped the game in I was greeted by more options that what I expected out of this game from the different ladder modes that are present in most all “MK” games but also a story mode. I was curious about how a fighting game could really do a story mode out side of maybe just a couple of cut scenes for each player. I was greatly surprised when I started it up. The story mode was smart, fun and lengthy. All of which fighting games really are not known for too much. One thing that I really enjoyed was the story mode made you use just about, if not every fighter in the game, at one point or another. It really gave you a sense of the whole overall story line, along with having you use characters that you normally just would not use. As for length, I believe that the story mode took me about 10 hours to complete which is really unheard of. I didn’t think that it drug on at any point and the pacing was really well done. Fun factor came from seeing just how many different combos that I could pull off and enjoying the well thought out story. Playing this game on the Playstation 3 I was able to use Kratos as a playable character. While he really wasn’t a part of the story line, it was fun to use him with the “Blades of Chaos”. The team really outdid themselves with the post release content. They added 4 more selectable characters including the original bladed nightmare himself, Freddy Krueger. While he also really had no part in the story it added that little extra to the game.
All in all it this game was a great surprise for me and quite possibly a lot of other gamers out there. I know that the team has supported it post launch with numerous patches and dealing with balancing issues. They really didn’t have to do that but, they did and proved that this series is really here to stay. Just once I would love to hear Scorpion say “Let’s Get It!!”